bio:
Harvey has a passion for Project Management and has spent his career seeing first hand the highs and lows of software development – both as a... Read More
Harvey has a passion for Project Management and has spent his career seeing first hand the highs and lows of software development – both as a software engineer and manager. He has worked in a diverse range of industries with a wide variety of both waterfall and Agile methodologies and he credits the experiences as giving him a strong perspective on the challenges faced by project teams and managers.
Harvey is currently the Studio General Manager for Supermassive Games, a new games development Studio working primarily on innovative games for Playstation 3. He had previously served as Director of Product Development for Criterion Games, a subsidiary of Electronic Arts as well as various development management positions within EA over 6 years.
Based in London, Harvey is a strong advocate for Scrum within his organization. He has been at the forefront of applying and promoting Scrum within a complex, highly creative environment for several years. Harvey’s passion for Scrum is driven by his determination to continually improve how projects are run to deliver predictability and quality whilst ensuring every member on the team actively participates and enjoys the experience.
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